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On this page, you will find any job changes and skill updates forGunbreaker in Final Fantasy XIV: Endwalker (Patch 6.58).
1.
Gunbreaker Job Actions in Dawntrail
Listed below is a showcase from the Job Actions Trailer featuring a collectionof battle actions for Gunbreaker.
Additionally, the following information was also revealed in theProducer Live Part 81:
- A new action that can be executed after Fated Circle (via Continuation) will be added.
- A new three-step combo that can be executed after Bloodfest will be added with nocartridge cost.
2.
Gunbreaker Action Changes in Endwalker
In Endwalker, Gunbreaker builds upon its solid foundations introduced in theprevious expansion. The Powder Gauge has been expanded, allowing the Gunbreaker tohold three Cartridges. A new Continuation combo was added from Burst Strike, andit gained upgrades to a few mitigation tools. Its capstone ability is a devastatingattack that costs two Cartridges.
3.
Patch 6.4 Changes
Skill Name | Category | Changes |
---|---|---|
Keen Edge | Weaponskill | Potency increased from 170 to 200. |
Brutal Shell | Weaponskill | Potency increased from 130 to 160. Combo potency increased from 270 to 300. |
Heart of Light | Ability | Radius increased from 15 yalms to 30 yalms. |
4.
Patch 6.3 Changes
Skill Name | Category | Changes |
---|---|---|
Royal Guard | Ability | Recast reduced from 3 to 2 seconds. |
5.
Patch 6.2 Changes
Skill Name | Category | Changes |
---|---|---|
Brutal Shell | Weaponskill | Potency increased from 120 to 130. Combo potency increased from 260 to 270. |
Solid Barrel | Weaponskill | Potency increased from 120 to 140. Combo potency increased from 340 to 360. |
Fated Circle | Weaponskill | Potency increased from 290 to 300. |
Double Down | Weaponskill | Reduction in potency after the first target decreased from 20% to 15%. |
Jugular Rip | Ability | Range increased from 3 yalms to 5 yalms. |
Abdomen Tear | Ability | Range increased from 3 yalms to 5 yalms. |
Eye Gouge | Ability | Range increased from 3 yalms to 5 yalms. |
Hypervelocity | Ability | Range increased from 3 yalms to 5 yalms. |
Blasting Zone | Ability | Potency increased from 700 to 720. |
Bloodfest | Ability | Recast time increased from 90 to 120 seconds. |
6.
Patch 6.11 Changes
Skill Name | Category | Changes |
---|---|---|
Gnashing Fang | Weaponskill | Potency increased from 360 to 380. |
Savage Claw | Weaponskill | Potency increased from 440 to 460. |
Wicked Talon | Weaponskill | Potency increased from 520 to 540. |
Jugular Rip | Ability | Potency increased from 180 to 200. |
Abdomen Tear | Ability | Potency increased from 220 to 240. |
Eye Gouge | Ability | Potency increased from 260 to 280. |
Skill Name | Category | Changes |
---|---|---|
Royal Guard | Ability | Recast reduced from 10 to 3 seconds. |
8.
Gunbreaker Weaponskill Changes in Patch 6.0
- Keen Edge potency changed from 200 to 170.
- Brutal Shell potency changed from 100 to 120, and combopotency changed from 300 to 260.
- Demon Slice potency changed from 150 to 100.
- Lightning Shot range increased from 15 yalms to 20 yalms.
- Solid Barrel potency changed from 100 to 120, and combopotency changed from 400 to 340.
- Burst Strike potency changed from 500 to 380. Now grantsthe additional effect Ready to Blast for a duration of 10 seconds.
- Demon Slaughter combo potency changed from 250 to 150.
- Sonic Break damage over time potency changed from 90 to 60.
- Gnashing Fang potency changed from 450 to 360.
- Savage Claw potency changed from 550 to 440.
- Wicked Talon potency changed from 650 to 520.
- Fated Circle potency changed from 320 to 290.
8.1.
New Gunbreaker Weaponskills
- Double Down delivers an attack to all nearby enemies witha potency of 1200 for the first enemy and 20% less for all remaining enemies. Itcosts 2 Cartridges to execute, and this weaponskill does not share a recast timerwith any other actions.
9.
Gunbreaker Ability Changes in Patch 6.0
- Danger Zone potency changed from 350 to 250.
- Aurora now allows for the accumulation of a second charge.
- Superbolide duration changed from 8 seconds to 10 seconds.
- Rough Divide potency changed from 200 to 150. Range increasedfrom 15 yalms to 20 yalms.
- Bow Shock potency changed from 200 to 150. Potency fordamage over time changed from 90 to 60.
- Continuation now allows for Burst Striketo be followed by Hypervelocity.
- Jugular Rip potency changed from 260 to 180.
- Abdomen Tear potency changed from 280 to 220.
- Eye Gouge potency changed from 300 to 260.
- Bloodfest now adds 3 Cartridges to the Powder Gauge.
- Blasting Zone potency changed from 800 to 700.
9.1.
New Gunbreaker Abilities
- Heart of Corundum reduces damage taken by a party member orself by 15% for a duration of 8 seconds. Has an additional effect: when targeting aparty member while under the effect of Brutal Shell, that effect is also grantedto the target for a duration of 30 seconds. Has an additional effect: grants Clarityof Corundum to target, reducing damage taken by 15% for a duration of 4 seconds.Has an additional effect: grants Catharsis of Corundum to target, restoring HP witha cure potency of 900 when HP falls below 50% or upon effect duration expiration.This has a duration of 20 seconds.
- Hypervelocity delivers an attack with a potency of 180.Can only be executed when Ready to Blast.
10.
Removed Gunbreaker Actions
No Gunbreaker actions were removed.
11.
Gunbreaker Trait Changes in Patch 6.0
No Gunbreaker traits were changed.
11.1.
New Gunbreaker Traits
- Heart of Stone Mastery upgrades Heart of Stone to Heart of Corundum.
- Enhanced Aurora allows for the accumulation of a second charge of Aurora.
- Melee Mastery increases the potency of Keen Edgeto 170, Brutal Shell to 120, and Solid Barrelto 120.
- Enhanced Continuation grants Ready to Blast for a duration of 10 secondsafter executing Burst Strike.
- Cartridge Charge II increases Powder Gauge capacity, allowing for athird Cartridge. Executing Bloodfest stores 3 Cartridges.
12.
Changelog
- 16 May 2024: Job Actions Trailer Added.
- 11 May 2024: Page updated with 6.58.
- 19 Dec. 2021: Page added.
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